Originally posted on Plus1Play:
Eidos-Montreal (Square Enix’s studio responsible for Deus Ex: Human Revolution and Thief) announced their new game engine named, Dawn Engine. Dawn is based on IO Interactive’s Glacier 2 engine and boasts greatly improved rendering and real-time physics capabilities. More advanced AI programming is also being toted for the new engine. Check out this screenshot:
David Anfossi, Studio Head at Eidos-Montreal, had the following to say about Dawn:
“We’ve worked tirelessly over the last few years developing this engine, building upon and improving both the visual and immersive artistry in our games. We truly believe that our engine will help us to strengthen both the gameplay and storytelling experiences we strive to create.”
Also, if you’re into games, and think you’re up to snuff, Eidos-Montreal is seeking qualified candidates to join the dev-team. Check out their openings HERE and let us know in the comments what you think of this…
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Originally posted on Tech Feeling:
The designers of Blizzard and World of Warcraft announced already yesterday that they would show us a preview of how the new blood elf models would look like. As promised, they delivered today on Twitter and they also published an article about their progress with the blood elf models on the official World of Warcraft blog where you can find the images and some thoughts of the developers and designers. Here is how the new blood elf models look like:
What is your opinion about the models? Do you like the new blood elf models?
Originally posted on Tech Feeling:
Blizzard the developer of World of Warcraft mentioned in a latest press release that World of Warcraft surpassed 10 million active subscribers. The rise has of course to do with the recently released expansion pack called Warlords of Draenor that delivers fresh and new content for World of Warcraft players. The number of active accounts is around 13 million subscribers.
The first days of the Warlord of Draenor release were rough for many players as there were several issues but Blizzard mentioned that they worked around the clock to eliminate the technical problems. They rolled out several hot fixes and improved the realm capacity and server performance to offer a better gaming experience.
Mike Morhaime, the CEO and cofounder of Blizzard Entertainment mentioned “We’re thrilled that so many players jumped in to play Warlords of Draenor on day one and are having a great time with the new content…
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No. I do not want to compare both. I just want to mention that I am not around in SL at the moment because I play Minecraft with my brother currently.
Minecraft is completely differend then Second Life. SL gives me more freedom when I create things and I defenetly will be back soon! But hey! I must admit Minecarft is a lot of fun too,so I will spend some time there as we had some fun and laughing last days. :) We did build a castle out of these Minecraft blocks, so that we are save when it becomes night. Nighttime can be dangerous in Minecraft! There are spawning monsters which will hunt you.
But as I said.. I will be back to SL soon :)
Reading a Blogpost of Alicia, I decided to think about if I am a Couch Potatoe in my Second Life. Or should I rather call it Parcel Potatoe, Firefox Potatoe or Windows and Apllication Potatoe?
Alicia thinks that she should once again go somewhere in SL. Looks like she makes a Comparison and found out that there was more Activity back in her Second Life Days.
She noticed that´s not only her. Most of here friends just stand on ther Platforms as well. So talking about my Second Life related Activity, I must say this is my own experience I made in the past as well. I defenetly can agree cos if I login to Second Life, I hang out on my own Parcel (Sky- and Sandbox) most of the time too. And it´s true that I rather spend more time with Forums, SL Marketplace, Twitter, blogging and so on. Sure I call it my SL Activity as all this is mostly related to SL. But the good Point Alicia makes is that it isn´t Inworld Activity. And when she said that she noticed the same with her Friends, I just can sign it cos I notice similar behavior of my Friends.
So in my Case I can explaine it so… back in the Days, Second Life was so new to me that really everything was magical and interesting. I was just amazed about each Place I visited. I became somehwat addicted and soon when I met a Person who introduced me to her Estate, Club and Community, then I became all the more inlove with Second Life. I believe back in these Days I did not minimize the Viewer very often. I remember everything was pretty interesting so that the rest of the Internet just became a minor matter.
The Place where I mostly did hang out was an Estate with a Club and I know I got my first free Inworld Shop there as we became very good Friends soon. At this Time I did rather have a small Collection of Products and they all were everything but not Complex or something someone would need. :D Just my beginner Stuff. And also at this Time I did not spend much Time to produce new Stuff. So apart from hang out my own Products there I worked at her Club as well and I remember back that I got a very good Amount of L$. At least compared to what most of the Dancer´s and Host´s get today in SL. It was 1000 – 2000 L$ (really no Joke!) per Hours for working in her Club and much more then my little Shop income. Sure this was a Reason to stay inworld and it would be a Lie if I would say no. But everyday when the Club were closed we did still hang out together too. So I wasn´t hunting L$ only.. I just enjoyed the Time with my new Friends. We had always cool Topics when we did chat and we had defenetly a lot of fun. So I can say it was rather the Friendship which did bring me online. After some Month I had the feeling it was not just the Team of the Club but rather something like a Family and Federation. The bad End of the Story is that she one Day closed her Estate forever. I believe I would still hang out with her much but she did stop to login regulary and later she wrote me that she wont come online often in the Future as ReaLife keeps her on the Run. I can say I miss her much as it was my most active (inworld) Time in SL. Exploring, chatting, dancing, listening Music, shopping and I cant count it all. Sure is I did see a lot of Places in those Days.
So when my Friend did stop loggin in, I had some more Time to learn more about Conten Creation within Second Life. Soon I became a regular on these bigger Sandbox´s and did experiment a lot with Prims and LSL scripting. As I was still a beginner when we talk about creating Content and from now on very fascinated with all that but a very slow creating one, I would call this Time my second Level of inworld Activity. Even if I still was sad that a Friend leaved Second Life, I can tell you that I in fact now did spend more and more Time inworld. I rented my first own Land and started my Store and later a Mall which I did rent out for Tenants. Managing all this alone did result in much more Activity but not only on my Land. Making connections with other Landowner, renting AdBoards here and there affected me to see more and more Places inworld.
But some day creating things out of Prims became routine anyhow. I just learned to create things I have in mind and now didn´t need to think about it much. I just started to create thing´s I had in mind and this Process became faster then before. With much more finished Products then back in the Days I noticed that Xstreet got a bigger Economy-impact then my Mall. The difference of Sales was so huge that I just started to think about closing my Mall and rent a much smaller Place to just have my Magic Boxes rezzed anywhere and a Skybox for new little Projects.
So what about today? They just merged Xstreet to SL Marketplace and the old good impact of Xstreets Sales were just the beginning. My sales on SL Marketplace even increased compared to the closed Xstreet. And after reading other Blogs I now know and bet that a very heavy Amount of Sales go rather through SL Marketplace instead of Inworld Stores. Not enough… new Features like Mesh Import makes Content Creators stay outside of SL to create Content. I do so now too.
Today? I believe I can get these fascinating Essentials of Second Life without logging in much. And there is for me the Problem. It became creating Content outside of SL, managing these Matters outside of SL, advertise it outside of SL. When things are done, then they get just adjusted inworld and then dropped in a Magic Box. Oh and soon we dont even have to rent Land for a Magic Box as we soon can sell Thing´s out of our Inventory. I believe all this has a huge negative Impact on the Virtual Estate Business too.
For socializing it´s pretty much the same.. Social Networks, Forums, blogging… I believe I spend more Time outside of SL today. You get these Second Life related News and hot Topics outworld.. and you can discuss it with People even if you are not online on the Grid. Do I like it? No I think Alicia is right. We should explore more often again Inworld. What I did now was losing the Fascination of SL, I had early Days in SL . The Question is if we are the Reason for that.. if we are lazy? If we lost Ideas where to go? If we lost Friends inworld? Or is this all due to some changes LL made?
Really I like new Features like Mesh Import and the upcoming Features. So.. well.. I am not sure. I just know that Content Creation became a very importend Part of my Second Life and so I can just judge it from this Perspective. Linden Lab gave us Tools like SL Marketplace and the Mesh Feature to just handle everything we want but not inworld. So there seems to be just a minimalized Reason for Content Creators to stay online on the Grid. If I could handle all this only Inworld and there was a Time… then I would probably rather be anywhere around on the Grid. I dont want to say that I dislike the changes of Linden Lab. Great Features arrived and will arrive soon. It´s just for me clear that they have a huge impact. They change Second Life.
Ok. Looks like for me socializing became simply suppressed by creating Content for SL. And now I dont do it often inworld. Even if I still have fun with what I do.. I agree.. it´s anyhow sad because there is maybe so much more I could do inworld. I sometimes just dont know what and why if I can do it without being around on the Grid.
However I think Alica found a Topic which might be for some of us pretty up to date. At least for me. I am sure we all have differend Reasons to be Parcel Potatoe´s or People who just login to put some Thing´s up for Sale. Maybe some of us are still often inworld. But I believe fact is that there are a lot of People who aren´t and if then they simply hang out on ther Parcel and have no other Ideas. Maybe I should start again to explore what SL can offer me apart from what I do now. Or maybe all this is just a subjective Feeling as we did spend already so much Time inworld in the past.. maybe it just feels differend then before. The latter would be what I experiences in other Virtual Worlds like World of Warcraft and so as well.
7 Years ago I did explore any Places in World of Warcraft just because I was nosy what there could be behind that Hill on the Horizon. But today I know there might be nothing then some low Level Monsters which wouldn´t even hurt me. That cool feeling of exploring new Worlds comes again when new Content or an Expansion arrives. But also only for a short Period. The Focus of my WoW Gameplay is now mostly Player versus Player Matches, new Dungeons, Raid´s and so. The World is just nothing new to me…
But sure! The World of Second Life does always undergo modifications! Maybe I should write that on a Note in front of my Keyboard so that I sometimes do anything else then now. :)
So this is a Topic I did think about often in the past two or three Month. So that I lately did make a good new start with exploring the Linden Realms.. another Day I was listening and chatting in a Electronic Music Club. But then I got bored again.. I simply do not often have Ideas what to do in SL. But well… lets see… :)
So now the Gold sellers and spammers we know from other Games (MMO´s) like World of Warcraft are arrived in Second Life. The official Second Life Forum is full of “Buy Linden Dollars” spam.
So be careful… I bet you catch malware if you click on one of those links. And you know.. you just can get L$ from Linden Labs on the official Second Life Website. So dont buy L$ on any of these dubious Websites they spam in the Forums.
Hello. I am back. Maybe you read some new stuff next time.. as I am back in SL with new inspiration.
But I still play World of Warcraft aside as well.
Today I know games aren´t expansive anymore. I complained sometime ago to a friend that they would be, but he answered that this would not be true and explained it to me. I realized he is right. Now, he did write a set of articles and how he got to a big collection of games without huge costs. I really suggest to read the articles as it is basically what he explained me.
He told me that EA sometimes has special bargains in the store. The way to be informed is to subscribe to the EA blog but it is explained in his article. But does not offer good deals very often, at least not so often like Steam. You can find game deals pretty often on Steam and they do offer not only old games but also very popular games. And then he told me that Gamers Gate has awesome game deals quite often too and you can even seek for Steam activation keys in their store. And if that is not enough, he talked also about additional strategies to find super game deals.
You know, if you are not much informed like my friend, you will probably pay that much for games like I did in the past. But with his tips I am now a bargain hunter for games too. I don´t really need the games soon as they come out. I grown up and I am rather casual gamer but it´s possible to get the games cheaper and that not too late. Sure, they won´t be price reduced on the day when they are released but they probably will cost less months later and if you are informed, then you can make some good deals like 75% off and so.
He was right, with a little bit patience you can get many games to a quarter or less of the price they did cost earlier. Is this game less interesting if you get it weeks or months later? If you are like me, then you probably say “no!”. It´s not bad if you get the game for example three months later but for a good price, as there will be still many people who use the multiplayer mode and if you are only interested in single player, you probably won´t take much care about this aspect anyway. You must also consider that it will take a lot of time until a sequel is released, so that there is still enough time to enjoy the multiplayer mode with people from all around the world.
I decided to wait a little bit until I grab a game but I will pay less and otherwise it won´t affect me much. I simply get it for less and that is somewhat cool because I can own way more games than before without much more costs. This was not possible before. You might think about this too.
Markus Persson said this Week on the GDC 2011 “Piracy is not a theft” reported by Edge Online.
He said: “If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world.” and “There is no such thing as a lost sale. Is a bad review a lost sale? What about a missed ship date?”
Persson’s advice is to “make a game last longer than a week” and to “treat game development as a service”. I think it is true if we take World of Warcraft or any other MMO as an example.
“You can’t pirate an online account,” he truth. I think this is not complete true.. There are already tons Pirare Servers for World of Warcraft and other MMO´s available.. in fact you could download a ripped copy of World of Warcraft and join one of the illegal Servers. But it wouldnt be a real Account from Blizzard Servers and thats why Markus Persson is true with this argument. And..
If Game-Companys offer constant content updates, Quality and a good service.. and if you need an online Account to enjoy this service… the Topic of Software Piracy gets irrelevant. You wont get those great content updates on a pirate software and if, then these updates will be very late. So if you want quality you will join the real Servers of Blizzard and pay for the service. And thats why legal Servers are more popular then illegal ones.
So the question is true… Is Software Piracy still a topic for those companys? I dont think so. For companys who offer games which arent account-tied, software piracy might be still a big deal. So “make a game last longer than a week”, “treat game development as a service” and “You can’t pirate an online account,” is a good advice. But I think most Companys learned it already.
Here is the list of my top five favorite games I usually love and play:
1. World of Warcraft ( For me this game is pretty relaxing and i can immerse in this world.. all my friends play it so I do too.)
2. Second Life (I love the creativity of all the peoples there.. I also like to be creative by my self there..)
3. Civilization IV (My brother did show me this game.. since then I install it from time to time and play some rounds!)
4. Battlefield 2 (yea my friends coerced me to play but today I love it and now we wait for Battlefield 3)
5. The Sims 3 (This game can be fun.. create your family and create your house.. I can spend hours with this game!)
How looks your top five and why do you play these games?