Created a little but open Corner Store (20×20 meters) in Second Life, I decided that this architecture needs some green to give it some style. I started to create a plant tub I wanted in each corner of the store. While making these I though that is fun and started to create several and differend plant tubs in my little sandbox in the sky.
Thought the following screenshot is funny. The story above did end there that I became surrounded by green in my sandbox but well.. I wont stop creating more of them..
Someone is using parts of my products and now I get customer support requests of third-party products
Today someone in SL wrote me that one of my products wouldn´t work and he asked friendly for help.
He talked about a Heart….
When someone asking me for help related to the Product with a Heart then I usualy think they mean my Heart Tipjar I made.
This is the only Product I sell and made with a Heart Sculpy. So yea I am creator of my Tipjar and each component, including the Heart.
But soon I noticed the guy who was asking for customer support didnt talk about a Tipjar but instead of that about a Xploder.
And I can tell you I never made an Xploder.
So what you see above is an Xploder I never made but I am the creator of the heart. Which means someone is unlinking my product probably out of the 0 L$ Tipjar Demo I have on the Marketplace.
But the biggest problem is someone who ripped this heart is linking it so that I am the creator of her new product the xploder.
So the person who was asking for customer support first didn´t believe me that I am not the creator of the xploder. But soon he did as I did show him my SL Marketplace Product List.
Then I searched for something I found in the permission window.. “”REMOVED DUE TO A FALSE SUSPICION… see comment section”". Google helped me and soon I found the marketplace Store of this person. This person has some product with my heart and “only transfer” on the Marketplace. The fun thing is I never made this heart “transfer permission”. Which looks like she is using permission exploits and copybot.
Not enough… As I now found her Marketplace Store I also found her blog but more importend her inworld store…
First I noticed she has not only some of my hearts on her Marketplace Store but she has also some of my hearts inworld with differend permission.
Above you can see a screenshot of my heart in her xploder product with just “copy” permission. Its funny.. I never made it copy.
The heart is in my product released as mod/copy. So she can defenetly change permissions of my objects which must be an exploit.
Looking around there I found more of my hearts also with transfer permission. So I dont know what she is doing there but she has objects of me as transfer only and copy only permission.
Again.. looks like she can change permissions on my objects and she can sell it. Otherwise there would come another person and asking for customer support for products I never made. I am the creator as she seems to be someone stupid and linking the objects so that my heart makes the whole object created by me.
Sure I am pissed and sure I did write a support ticket. But we all know what LL will do.. maybe nothing.
I also wrote the copybotter and asking some questions but I believe there will be no answers and guilt feelings. Therefor…
I dont give a shit about sharing names of silly and fraudulent avatars…
Here is the name of her and of her virtual company:
“REMOVED DUE TO A FALSE SUSPICION… see comment section”
You better google her and check out if she also used parts of your content.
Finished the naming and shaming. Greetings
EDIT: The whole thing seems to be more complicated. Another person maybe copybotted my heart and sold it to differend creators which I suspected to be the griefers. Please read comment section to understand…
This is a new modern Room Divider in Asian Fan Style.
Just 4 Prims but with complexly nice shape.
8 Meter Wide
4 Meter High
0.1 Meter Thick
Baked Textures with Ambient occlusion (AO) and shininess.
Good for Home, Garden, Clubs, Outdoor and there is many purpose for this Product.
You can find it in my Second Life Marketplace Store
This is a fresh Product out of my latest Mesh Project I´ve been working on.
I wrote a Blogpost about the Project.
Playing with MoGraph MoSpline in Cinema 4d and creating differend mathematical spline clones and arrangements led me to new ideas of forms, shapes and so. Its funny which features of a tool can inspire me.
After a while I had a formula which copys my object (the black crossbars) to 180 degrees like a half circle and first I associated it with those japanese fans if I would add a half and thin cylindric for the fabrics.
I did but I am not sure how it happened.. I soon had a really differend inspiration. I just added a thin and long cube under the object and then I though it could be a pretty cool room divider. And so was my mission born.
I still can create a japanese fan with those techniques some day but now I really want to create differend room divider from this idea first.
I finished a beta object and exported it as collada file. I also created my own physical mesh which is just a single cube as this should be enough for a room divider.
I logged in to the beta grid to check things out and make some test uploads. The end-product has a land impact of 4. I think this is really ok and made me somewhat happy.
The overall product will be black with some little shinyness but only the fabrics them self will have textures and I believe I will create differend styled room dividers out of it. So technically I am already happy about the result. I just have some trouble baking the fabrics at the moment. I need to find a bug. The baked fabric texture looks ok to me but when I apply it inworld it is black. I dont know but I will find the problem I guess. When its finished I will upload it to my SL Marketplace Store.
EDIT: I fixed the problem with the baked fabrics texture so that the product is ready for wrap up soon. Here is a screenshot inworld in Second Life:
Mesh Architecture which could have differend purpose on your Land or Estate. Comes in two differend styles (Blue and Grey Glas)
Footprint: 48m x 53m (12m high)
Use it as Club Architecture, Mall, Information Hall, Venue, Town Hall, Casino, Greenhouse or for other purpose.
Freshly out of my Cinema 4d Mesh Project I talked about in my latest Blogpost.
Finished this little and crazy Tipjar which will shoot with Particles after each tip (unless you did activate it in the Config Notecard). The Tipjar has much more features.. just read on
Or go direclty to the Marketplace Listing: Crazy Green Emitter Tipjar
THIS IS THE INSTRUCTION FOR THE TIP JAR
Feature List Summarized:
- Easy Setup with Configuration Notecard
- Every Settings are well descriped
- You as owner can choose if you want a Commission in % each Tip
- Choose if Tipjar-User will be logged out or can stay logged in if out of Range or not online anymore (You can define it in Meters)
- Choose if Peoples who want to login need to be in your Group or not
- Define the whole Hovertext and every Message the Tipjar can send
- Define the Color of the Hovertext
- Choose if the Tipjar should shoot Particles after each Tip or not
- Choose if the Particles should smash on Donator or the Tipjar User if Particle Mode active
- Define the Lifetime of these Particles if Particle Mode active
- Define the four L$ Payfields
How to use and change the Settings of the Product:
1. Rez the Tipjar.
2. Wait until the Initialization of the Tipjar is finished.
It´s done when you see “All configurations loaded. Tipjar ready!” in your Chat.
3. First let´s customize your Tipjar now. Right click the Tipjar and click “edit”.
4. Go to the content tab.
5. There you will find the tipjarscript and the tipjarconfig
6. Make a copy of the “tipjarconfig” notecard and take it to your Inventory, just so that you have a Backup
7. Read carefully the configuration notecard. There you will find deeper Instructions and all about what you can change and how you do it.
8. After changing the configuration be sure that you click “save”!
9. Wait again until the Tipjar is initialized.
It´s done when you see “All configurations loaded. Tipjar ready!” in your Chat.
The Tipjar will restart and initialize your tipjarconfig always if you changed and saved the config.
But after that, the Tipjar is ready to use.
When you made some Settings in the “tipjarconfig” File… and if you are happy with all Settings..
Just duplicate your Tipjar if you need more then one in your Club or Location. As you made already Settings,
the Duplicates will now have the same Settings.
You can also save your tipjarconfig in your Inventory after finishing your Settings. That is the way you can put
it back to a new rezzed Tipjar in case you did deleted every Tipjar from your Land. Good because you dont have
to make these Settings again. But be sure that you only have one tipjarconfig in your Object.
Q: The Tipjar is asking for Permission Debit. What the heck is going on? Can I trust you?
A: Yes, in fact you can trust me. Permission Debit is always needed in Second Life when a Script
want to take money from agent’s account. In the Case of Tipjar´s it is usualy so that your
Staff is logging into the Tipjar but you are the Owner of the Tipjar. If now someone (A Donator)
pays your Staff, the Money first goes through your Avatar and then to the Person who is logged
in to your Tipjar. So basicly the Script just ask you to get permission for this Function and to forward it
to your Staff or anyone who logged into your Tipjar. Anyway be careful in Second Life. Only give permission
if you trust the Creator of the Script you got.
FAQ will be extended in case many Customers ask similar or same Questions about one Topic
Today I just finished my new 10 meter high mesh spiral staircase for Second Life.
I offer two Versions:
This Kit of Spiralstaircases comes already with some very
great colorized and texturized version.That means it includes
already 6 Staircases in a very great design.
I did add 1 very basic
white version. It has the word “DEFAULT” in its name.
You can modify all of the 7 Staircases but you can use the
white default staircase as it has everytexture settings on
default (glow,shininess,brightness and so).for better starting from scratch.
Every Staircase is 10 Meter high and it has rezzed 18 orim equivs (That means 18 prims).
It is not sculped. It is a mesh product and therefor in high quality.
I hope this product will be usefull for you. I also hope you like this product.
I am always open for positiv and negativ critism and ratings as long as it is fair.
You can contact me whenever you have any questions.
THIS PRODUCT IS MADE IN A 3D APPLICATION, WHICH MEANS IT IS
A MESH PRODUCT. YOU WILL NEED A MESH BASED VIEWER TO SEE THESE OBJECTS. (Soon when there are only Meshbased Viewers and when LL did shut down Version 1 based Vievers, this notice here will be outdated and everyone can see Meshbased Products).
Last few days I was often online on the Second Life Beta Grid. Just to check out all about mesh import. To get a little feeling for it. I made a spiral staircase but had a lot trouble with to much polygons. In fact I never did take care about polygons when I did work with my 3d application called Cinema 4d. I did not because my system is fast enough to handle those renderings I made. I did not create animations anyway.. just static pictures from objects I made.
OK but we talk about mesh import for Second Life now. Its now all over the main grid and as objects should rather be low poly for games, I had to learn a new workflow then. So my first spiral staircase had 10k polygons which is pretty much if we talk about Second Life. Some friendly peoples in the forums gave me much feedback and many ideas. I reduced the staircase to 5k polys then. Thought its still much. Finaly I reduced it to round about 1k polys but I changed my first idea of the staircase… the whole thing changed a lot in that time. But 1k polys.. I thought this was now good enough to try a test upload. I just had the feeling that I made a good compromise between quality of the object but also poly count and later prim equivs.
But then I had a next mission. What the heck is all that about physics? Gave me some headache.. no no.. I really do understand physics but my target was to learn how I can reduce PE. Friendly peoples told me about the solution to make own and hard poly reducs physic shapes to lower the PE. I made many trys for that solution but tose who told me about that all… they were a great help. I think thats what I like in Second Life. The community is mostly helpful and friendly. So.. Still on the beta grid I made tons of test uploads to understand that all. Its crazy how hard the PE value can vary depending on the physical quality and the LOD (Level of Detail). Much much trys but then I was happy.. all my tests and I had all values.. yea a PE of 100.. a PE of 80… ohhh PE of 50.. but then.. look! Finaly I got a PE of 17! I was now pretty much motivated and happy. I think PE 17 means this mesh is equal to 17 prims. Im not sure how others would judge at this point. But I reduced the PE from 100 to 17 and that made me happy.
I just was so happy that I uploaded it to the main grid then. I know there are sculpy staircases out there with maybe 2 – 4 prims or so. I still wonder how to make these with sculptys. But at least sculting is anyway not my favorite art. I always liked mesh applications.. IN fact I dont know how to make a staircase with a sculpty software but instead of that I know how to do it with my 3d application.. So yes! I am happy with 17 prims for this kind of spiral staircase and I probably will use it in many new projects. Im not new to mesh but I am new to mesh import to second life.. so who knows.. maybe I can still improbe that PE someday.
I am just happy that mesh has finaly arrived and that I now have a new playground and new posibiltys. Even if I need to improve my workflow Hope some of you have also fun and some excited hours with Second Life. Greetings
I have some special Promo Offers running on SL Marketplace. You can check them out here if you like:
These girls sneakers are pink on white. You can resize them via script if you need to.
But they should fit already for girls as I did wear and adjust them. If not.. resize them. It is easy via script.
For those who still need shoes for the summer.. grab them here:
This is a Grungy and Rusty Hangar.. or call it Aircraft Shelter.. yea maybe a Bunker?
This Product is perfect for airports but of course also for music Clubs in Second Life which need a grungy underground enviroment. For example rock or electronic music clubs?
Here are the metrics so that you can be sure if the object fits to your land:
29,8m wide x 32,8m long x 15m high
The whole structure has just 35 Prims.
So if you think it is cool.. just grab it here: Grungy & Rusty Hangar on SL Marketplace
Are you DJ in Second Life? Here is a stylish Notebook for you!
This is a DJ and Producer Notebook (Laptop) for your Club. You can place this one on your DJ desk. A DJ booth needs a DJ notebook. With this notebook you get a Ableton Live Producer Screenshots, Vista, XP, Google, Bios and much more. So your club is looking more professional with this object.
This notebook comes with a picture and screen swap function. Yes you can change the pictures on the flat screen.
And there is one more special… you can put you own pictures in the notebook by drag them into the content and then you can use them directly on the display!
Yes then you can change and swap the screen to show friends your great screenshots or whatever pictures you have. Or just use the screens which are already in the content.
Its really easy to do.
- 3 Prims
- Realistic Object
- Ableton Live Screenshot
- Object Rules: Mod/Copy
So grab this one if you like!
Ok today I did finish my little Goldpot Tip Jar for Second Life Clubs and other Business in SL. I did set the starting price to 250L$ and I´m still not sure if this is ok. Great is that this Tip Jar has a Config Notecard where you can change some settings, which I will descripe under the next picture. However, here are the Details about the Tip Jar:
Prims = 5
Permissions = copy, modify
Here is what you can change in the config notecard:
- Text of the Tipjar
- Text for the messages
You can change many settings on the notecard. Its easy
Greetings… Darcy Designs
I did create a Banner for my SL Marketplace Store now. Im not sure if I am right happy.. But for now it should be ok. I still can create another one.
Today I wanna show you some very simple Worksteps so that you later can create your own extruded 3d Text with Cinema 4d. There will be several Cases where you could use that for your own 3d Text Logo or just for any other Scene you create.
Ok let us run these Steps now!
First of all we need a simple Textform which we can find under Menu “Objects–>>Spline Primitive–>>Text” on top:
Once clicked, you will see it in your Mainview. Thats how it looks now:
I´m sure you know this panel on the right side of your Cinema 4d which is called Objectmanager. If you take a look there now, you will notice that you find that Textobject there too.
Once clicked you will see some attributes we could change. Related to the Textobject these options you can change, are similar to any other settings you would change in a Windows Textapplication like Words. So indeed you could now there start to type in another Textmessage and choose your Font, the Textalignment, Horizontal Spacing, Vertical Spacing and what ever you like. But for this Tutorial we will use the standard Textsettings. I just wanted to refer on that so that you later know how to set up the Fonts you want to use. You still can play around with that later.
So here is the Screenshot of this Objectmanager and Attributemanager:
Ok but lets go on now. We both noticed that our Text looks horrible flat and boring. We gonna change that now, as we need a 3d Text!
What we now need, is an Object which is something like a modificator Script. I mean more precisely that it will convert (extruding) our flat Textspline to a 3d Text.
To do so, we need that Object called “Extrude NURBS” and we will find it in the Menu “Objects–>>NURBS–>>Extrude NURBS” on top:
Once clicket, you will find that Object now in the Objectmanager too:
But thats not all as this step still doesnt change anything with our Text. In the Objectmanager we need to subordinate our Textobject under the Extrude NURBS Object. Its easy. Just hold-click (drag&drop) the Textobject and move it into the Extrude Object. As you can see, the Textobject is now a Sub-Object of the Extrude NURBS Object:
Now we can see the first major transformation of our Text:
But this is still not the Result we want because the Textedges are to much square. Lets fiddle some more!
We want that Text with more curve. So again look at the Objectmanager and click there on the Extrude Object so that we can make some changes in the Attributemanager for that Object. As we have the Object now loaded in the Attributemanager, we click now on the Tab called “Caps”:
Here we should change the Start and End Attribute from “Cap” to “Fillet Cap”.
Now lets finally admire our 3d Textobject:
And here comes, how it could look like if you add some selfmade Textures, Lights and so on:
That was easy or? Now you can repeat these Steps but play around with every single Setting you´ll find. Play some Trial and Error. Thats the way how you will find out more!
At the very end, I´ll give you some Bonus-Knowhow:
If you did ask your self what the Word on the textured Picture means… This Tutorial was intended to be used on a German Website of my Brother but I translated this “HowTo”. So here is the Bonus-Knowhow! This Word is German and means “Ready”, “Finished” or “Complete” in your Language .
YaY! We are fertig here!
By the way.. Did you know that you can create 3d Content in Second Life as well? You can not only create 3d stuff in Second Life, you can also import your collada meshes and the good thing is you can sell your products there! Try it out…
So here is my top sold SL Marketplace Produkt for November 2010:
I told you in one of my latest Blogpost that I worked on a Phoenix Viewer UI modification.
This UI is called Minimalistic (Blue) and you can download it now direct out of your Phoenix Viewer.
Just open your settings and go to the UI options. Click on “get more” and choose “Minimalistic” and then “Blue” if you want to try that new UI out.
I told you in “this Blogpost” that I did create a custom UI Skin for the Phoenix Viewer. Now I had a response from LordGregGreg and if I am finished with everything I can email him the files and things start rolling.
So I told him that I will monitor my own UI Skin for a while now. I think I will monitor it for a Week while I play Second Life. I think thats the way how I can make some adjustment if I find anything strange in the UI.. yea I would call it betatest on my own. But at the moment I didnt find anything strange. But better using it one week so that I did explore every single menu. Its a measure of precaution so that I dont send out a UI Skin with failure.
But everything seems that this Skin will be one of the alternative Phoenix Viewer UI´s in the future. At least you might be able to choose this one then in your option panel.
That makes me happy. The Phoenix Viewer gives me so much fun with Second Life and now I am able to give something back to this awesome Team which is responsible for it that this great Third Party Viewer stays alive.
I also noticed that they all are very friendly. Thats cool!
Ok I am back to work now.
Today I was bored and searched a new activity. While I did reading the Phoenix Viewer Wiki, I found there a short but good understandable Guide called “Custom UI Skins”. I never thought I would create an custom UI for a Viewer but as I was bored I did give it a try.
First of all it was a lot of orientation, training and as they wrote in the Guide “Trial and error rocks!”. I agree at this point and I had a lot of fun with it.
So I would like to introduce you in the result:
(You can click on this screenshot to load it maximized)
As I wasnt sure if peoples will like this custom UI, I thought I could ask in the Phoenix Viewer Support Group and then I´ve got positiv Feedback which made me happy.
Someone wrote me I should introduce this UI Skin to Jessica Lyon from the Phoenix Viewer Team. And I did so..
Seems that they like it so as she said I did contact LordGregGreg but he was offline. So now I wait for a reply but I am still pretty happy about this day. Sometimes a bored day can really end in a day full of creativity. Sometimes you just have to go new ways and learn new stuff.
So if I understand it right, they would add this new UI Skin to the next release but I will see what LordGregGreg will say if he reply. If it will be in the next release as alternative UI, then I am happy, that I could give something back to this wonderful Viewer and this great Team which supply us with this awesome awesome Viewer.
At least I would like to add this Poll to ask if you like this UI..
Price Cut from 900 L$ to 700 L$ until October:
Awesome PROMO Price Cut! “DJ Booth for Clubs” You can find it on the Second Life Marketplace!
1. WHAT YOU GET
- It is Modify and Copy Permission
- The stage for the artist
- Animation for the dj and producer included
- A desk (table for all the dj and producer hardware components)
- 2 animated triple sub woofer speaker (This means you get 3 loud speaker on the left site and 3 loud speaker on the right site. This is a total of 6 animated power subwoofer)
- 2 Turntables (with rotating vinyl records)
- 3 different mixer equilizier and synthesizer
- 1 drum mashines
- 1 midi keyboard (64 touch sensitiv keys)
- 2 Music Notebooks with 2 different Ableton Live Screens (Display)
This together is a very big and professional bunch of hightec instruments and furniture for your club, disco or home! This is a DJ Gear Set full of components. You will love it.
2. METRIC DETAILS AND PRODUCT RULES AND INFORMATIONS
Product length = X = 1.500
Product width = Y = 6.000
Product high = Z = round about 2.800
This is a very good size for a dj booth. And it is a good size for every music club and home.
You get a mod/copy version of this product collection. This means you can make several backups in your inventory.
But you shouldnt change the object size otherwise you could destroy the adjustment of the dj animation!
This collection all in all has 44 Prims.
This product has definitely some hightlights.
- Dj animation
- High quality textures
- Texture speaker animations
- Scriptet and rotating turntables
- Very modern design
4. USER MANUAL
After you buy, you will receive a Collection BOX.
You just need to rez and unpack it to your inventory. Now rez again.
Place it where you like now.
DJ´s just need to right click the whole object and choose “sit”. Now the DJ will be animated and the party can start.
I did add a Listing Enhancement for one of my Products on the Second Life Marketplace. I did add a “Landing Page Enhancement” to my DJ Booth for Clubs because this was one of my Topsellers on the good old Xstreet. So I thought this Object would sell on the new SL Marketplace every bit as it sold on Xstreet if I activate the Enhancement. I payed L$999 for 30 days and here are my Results after two Weeks activated Enhancement:
last day/week/month – 124 / 3388 / 4793
last day/week/month – 0 / 2 / 3
Thats pretty bad compared to the Click Throughs and Sales I had on Xstreet. I should rather say that the SL Marketplace Performance on this Product is crappy compared to the same Product on Xstreet.
What does that mean? Do peoples still use Xstreet more likely? Thats at least my impression because there is nothing to say about my Product. As I said… on Xstreet it was my Bestseller with activated Enhancements.
I wont activate any new Enhancement on SL Marketplace until Xstreet is closed as it seems to be that peoples stil shopping more likely on Xstreet. And I guess I´m not wrong here.
Let me see how it will be until Xstreet is closed. For now I can say that these Enhancements on the new Marketplace arent profitable for my Products. But they was in the past on Xstreet.
I hope the Time will heal.
I noticed that my SL Marketplace Store sales are still very bad compared to my Xstreet SL Store sales. Even if I am still not happy enought with the fact that we soon have to use the new Marketplace it will be better anyway for us. At the moment we merchants have our customers splitted on two platforms. When Xstreet will close all peoples go over to the new Marketplace and then we dont have to monitor both platforms anymore. Lets hope that these changes dont affect our sales negative. At the moment I dont notice much sales on the new one but because Xstreet is still available, that could be the reasons as many peoples maybe still buy there and not on the new Marketplace.
Today I did build a new Product for Second Life. This is a romantic Pavilion which can be placed in a Garden or on a Wedding. Maybe it could be a good spot to meet and talk with friends. Or just for any other Event. I uploaded it already to the Second Life Marketplace:
Hope you like it. Greetings