Just Another Boring Blog About Different Subjects

Linden Lab Offically Announces Mesh Support in Second Life?

I just did read this here:

However, due to their limitations, sculpted prims are no final answer to that question I asked those years ago. As it turned out, as announced at this year at the Second Life Community Convention 2009, sculpted prims are merely a taste what’s to come, and polygon mesh support is soon to arrive.

Source:

http://changingworldsbuildingdreams.com/linden-lab-offically-announces-mesh-support-in-second-life-at-slcc

This means that we maybe can use industrial standart tools like Lightwave, Cinema 4d, 3d Studio Max, Blender, Maya or whatever for content creation soon.

I hope this is true because i already use Cinema 4d for content creation.. but not for Second Life. There wasnt any way.. well import scripts for sculpys. But thats what i dont like.

So do we get real mesh import soon? What a great news!

I hope it comes true.

This will change Second Life very hard.

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