Support the Japan Earthquake & Pacific Tsunami Relief with Linden Dollars:
by Kim Linden:
Our thoughts today are with all of those who are suffering in the devastation caused by the earthquakes in Japan and the tsunami in the Pacific. We encourage all Second Life Residents to support the relief efforts however they can, and we would like to help.
We have created two special Linden Bears–one that is wearable and one that sits–which are now for sale in the Marketplace at several pricing levels: L$300, L$1,000 and L$3,000. Here’s the direct link to purchase them. We will donate all proceeds from sales of this bear to the Japan Earthquake and Pacific Tsunami Relief efforts of the American Red Cross.
Please read the full blogpost on Second Life: Support the Japan Earthquake & Pacific Tsunami Relief with Linden Dollars
I did buy my cute Bear and hope that I can help on that way :)
The Phoenix Team did decided to hold a fund raiser, and 100% of proceeds will go to http://www.globalgiving.org/projects/japan-earthquake-tsunami-relief/:
As the entire world knows by now Japan has been devastated with a massive Earthquake, Tsunami and now serious nuclear issues. Many coastal towns have been completely wiped off the face of the earth. It’s time to step up and recognize how fortunate we are in comparison and share some of that fortune.
We have decided to hold a fund raiser, 100% of proceeds will go to http://www.globalgiving.org/projects/japan-earthquake-tsunami-relief/ whom will divide the proceeds to various rescue and relief organizations specifically for Japan relief.
We are making a call to action here, please donate Generously! This ChipIn will remain available for 1 month at which time we will make the big donation. You can donate in world to our donation bot named “PhoenixViewerDonations Memo” in world, or from our chipin below.
So we can donate inworld now to help all the peoples who had to experience the desaster.
See the blogpost of the Phoenix Team here: http://phoenixviewer.blogspot.com/2011/03/japan-earthquake-and-tsunami-relief.html
Im shocked about the desaster in Japan. I do not want to explain what´s happening in Japan as we all already know from our TV News Channels.
It is a bad time for many of our Japan friends. Im shocked what they have to experience now. Its sad.
My empathy is for Japan.. I hope they dont lose the hope.. I feel with them and wish the best and the end of the desaster.
Today I know games aren´t expansive anymore. I complained sometime ago to a friend that they would be, but he answered that this would not be true and explained it to me. I realized he is right. Now, he did write a set of articles and how he got to a big collection of games without huge costs. I really suggest to read the articles as it is basically what he explained me.
He told me that EA sometimes has special bargains in the store. The way to be informed is to subscribe to the EA blog but it is explained in his article. But does not offer good deals very often, at least not so often like Steam. You can find game deals pretty often on Steam and they do offer not only old games but also very popular games. And then he told me that Gamers Gate has awesome game deals quite often too and you can even seek for Steam activation keys in their store. And if that is not enough, he talked also about additional strategies to find super game deals.
You know, if you are not much informed like my friend, you will probably pay that much for games like I did in the past. But with his tips I am now a bargain hunter for games too. I don´t really need the games soon as they come out. I grown up and I am rather casual gamer but it´s possible to get the games cheaper and that not too late. Sure, they won´t be price reduced on the day when they are released but they probably will cost less months later and if you are informed, then you can make some good deals like 75% off and so.
He was right, with a little bit patience you can get many games to a quarter or less of the price they did cost earlier. Is this game less interesting if you get it weeks or months later? If you are like me, then you probably say “no!”. It´s not bad if you get the game for example three months later but for a good price, as there will be still many people who use the multiplayer mode and if you are only interested in single player, you probably won´t take much care about this aspect anyway. You must also consider that it will take a lot of time until a sequel is released, so that there is still enough time to enjoy the multiplayer mode with people from all around the world.
I decided to wait a little bit until I grab a game but I will pay less and otherwise it won´t affect me much. I simply get it for less and that is somewhat cool because I can own way more games than before without much more costs. This was not possible before. You might think about this too.
I am shopping today in Second Life and soon I´ve got an message from a girl near me..
hey nice avatar…im new to this game and saved 238 of those linden things from a contest and camping…im trying to get this skin/shape combo for 700…i feel bad for asking but can you please lend me 462 so i can get it?…if not thats fine too…just seems nobody wants to help me out
Sometime ago when I got a begging-message. Im suprised that some peoples still use that way to get L$´s.
Today I found out that one of my Twitterfriends Indigo Mertel has a Blog called MetaLibrary, where she´s collecting differend Second Life related Tutorials. The Blog is nicely categorized, so that you can easily find Howto´s of your interest. She collected Building and Modelling Tutorials, Texturing Tutorials, Photoshop Tutorials, Video Tutorials, Mesh Tutorials, Avatar Topics and many more.
So.. why not check it out and read and learn some helpful stuff?
Here is her Blog:
Markus Persson said this Week on the GDC 2011 “Piracy is not a theft” reported by Edge Online.
He said: “If you steal a car, the original is lost. If you copy a game, there are simply more of them in the world.” and “There is no such thing as a lost sale. Is a bad review a lost sale? What about a missed ship date?”
Persson’s advice is to “make a game last longer than a week” and to “treat game development as a service”. I think it is true if we take World of Warcraft or any other MMO as an example.
“You can’t pirate an online account,” he truth. I think this is not complete true.. There are already tons Pirare Servers for World of Warcraft and other MMO´s available.. in fact you could download a ripped copy of World of Warcraft and join one of the illegal Servers. But it wouldnt be a real Account from Blizzard Servers and thats why Markus Persson is true with this argument. And..
If Game-Companys offer constant content updates, Quality and a good service.. and if you need an online Account to enjoy this service… the Topic of Software Piracy gets irrelevant. You wont get those great content updates on a pirate software and if, then these updates will be very late. So if you want quality you will join the real Servers of Blizzard and pay for the service. And thats why legal Servers are more popular then illegal ones.
So the question is true… Is Software Piracy still a topic for those companys? I dont think so. For companys who offer games which arent account-tied, software piracy might be still a big deal. So “make a game last longer than a week”, “treat game development as a service” and “You can’t pirate an online account,” is a good advice. But I think most Companys learned it already.
Today the new Community Platform of Second Life is arrived.
Here is the Introduction by Torley Linden on YouTube:
You can read the complete news on the Second Life Webpage here: Welcome to the New Second Life Community Platform
Yes there is a cool way to always automatically tweet the Information to Twitter, when you uploaded any new Product to SL Maketplace.
You need to know how you can automatically tweet RSS-Feed entrys to Twitter. If you dont know.. read this Guide first: How to automatically post your RSS Feed to Twitter.
Lets get started!
1. You should first log in to SL Marketplace.
2. Click on “My Marketplace” and then on “My Store”.
3. Now look at the URL in your Web-Browser.
The URL of my SL Marketplace Store for example, looks so: https://marketplace.secondlife.com/stores/37414
As you can see… there is a number in my and your URL.. my Storenumber is 37414. Look at your Store-URL and write your Store-Number (Store-ID) down.
4. Every Store on SL Marketplace has an own Feed but most peoples do not know it! Here you can see how the URL of my Store RSS-Feed looks like:
You can see again that there is my Store-ID 37414. Just take this Feed URL above but change my Store-ID to the Number of your Store-ID.
5. Now you know your SL Marketplace Store Feed.
6. Now apply it like in this Guide mentioned: How to automatically post your RSS Feed to Twitter. Then you should be able to let TwitterFeed automatically post on your Twitter Account, everytime when you upload new Products to your SL Marketplace Store. All your friends and fans will be informed everytime when you have new Products in your Store.
This is a good way to get known too as there are lots of Second Life Users on Twitter. Yes it is possible that you boost your sales on this way too.
Additional hint: Setup Twittertags like “#SL“, “#SecondLife” or “#SLM” as Prefix or Suffix when you create your SL Marketplace Store Feed on TwitterFeed! This is a cool way, so that each of your Updates get found by Second Life Users on Twitter!
This is a Grungy and Rusty Hangar.. or call it Aircraft Shelter.. yea maybe a Bunker?
This Product is perfect for airports but of course also for music Clubs in Second Life which need a grungy underground enviroment. For example rock or electronic music clubs? ;)
Here are the metrics so that you can be sure if the object fits to your land:
29,8m wide x 32,8m long x 15m high
The whole structure has just 35 Prims.
So if you think it is cool.. just grab it here: Grungy & Rusty Hangar on SL Marketplace