Just Another Boring Blog About Different Subjects

Posts tagged “3d

New Second Life Mesh Stage Lighting Trusses Builder Set for Clubs and Creators!

New Second Life Stage Lighting Trusses Builder Set for Clubs and Creators arrived on SL Marketplace in Copy/Mod Edition for End Users and Fullperm for Creators! Attention! For the Fullperm Edition you must agree before buying: This product may not be distributed full permission.
It’s intended use is for your personal builds.
Any sculpt or combination may be sold as part of a build as long as they are not full permission.

This is a Product you´ve been waiting for..
Did you dislike the Stage Light Trusses which aren´t physical.. rather made by texture fake?

We will talk about a super realistic Club Lighting or Stage Lighting Truss building set now. Use it when creating stages or dancefloors and your guests will be amazed.

Here comes the Stage Light Truss System Kit for the elite clientele, for the elite club or creators who can afford to place detailed Products. This is the stage Rigging Set you always wanted…

But also smaller Clubs can afford to place this Product as they never ever need to much Trusses in meters.

You want to be sure if you can afford to create something with this System?

Here comes some Data about the PE for each component in the package:

– The Truss-Connector comes with 6 PE
– Truss-component 2,5 Meter has 6 PE
– Truss-component 5 Meter has 10 PE
– Truss-component 10 Meter has 18 PE
– Truss-component 20 Meter has 34 PE

 

With these Components you can create a nice Truss-Structure for your Club or for other Projects as well.

As you can see there are already some parts in differend meter size which makes it easy.. really easy:

On the Marketplace Listing you can see also inworld screenshots. You should check it out as there is some more description of the Product and explained how easy you can create your own trusses with this Kit.

Also you can contact me when ever you like and I could show you the system inworld as well. Really.. dont be afraid to call me 🙂 I check my emails regulary.

I hope this product will be usefull for you. I also hope you like this product.
I am always open for positiv and negativ critism and ratings as long as it is fair.
You can contact me whenever you have any questions.

IMPORTEND (Soon outdated):

THIS PRODUCT IS MADE IN A 3D APPLICATION, WHICH MEANS IT IS
A MESH PRODUCT. YOU WILL NEED A MESH BASED VIEWER TO SEE THESE OBJECTS. (Soon when there are only Meshbased Viewers and when LL did shut down Version 1 based Vievers, this notice here will be outdated and everyone can see Meshbased Products).

Greetings and enjoy your Second Life.
-DD-Darcy Designs
Miyo Darcy


How to create an extruded 3d Text with Cinema 4d

Hello Friends,

Today I wanna show you some very simple Worksteps so that you later can create your own extruded 3d Text with Cinema 4d. There will be several Cases where you could use that for your own 3d Text Logo or just for any other Scene you create.

Ok let us run these Steps now!

First of all we need a simple Textform which we can find under Menu “Objects–>>Spline Primitive–>>Text” on top:

Once clicked, you will see it in your Mainview. Thats how it looks now:

I´m sure you know this panel on the right side of your Cinema 4d which is called Objectmanager. If you take a look there now, you will notice that you find that Textobject there too.

Once clicked you will see some attributes we could change. Related to the Textobject these options you can change, are similar to any other settings you would change in a Windows Textapplication like Words. So indeed you could now there start to type in another Textmessage and choose your Font, the Textalignment, Horizontal Spacing, Vertical Spacing and what ever you like. But for this Tutorial we will use the standard Textsettings. I just wanted to refer on that so that you later know how to set up the Fonts you want to use. You still can play around with that later.

So here is the Screenshot of this Objectmanager and Attributemanager:

Ok but lets go on now. We both noticed that our Text looks horrible flat and boring. We gonna change that now, as we need a 3d Text!

What we now need, is an Object which is something like a modificator Script. I mean more precisely that it will convert (extruding) our flat Textspline to a 3d Text.

To do so, we need that Object called “Extrude NURBS” and we will find it in the Menu “Objects–>>NURBS–>>Extrude NURBS” on top:

Once clicket, you will find that Object now in the Objectmanager too:

But thats not all as this step still doesnt change anything with our Text. In the Objectmanager we need to subordinate our Textobject under the Extrude NURBS Object. Its easy. Just hold-click (drag&drop) the Textobject and move it into the Extrude Object. As you can see, the Textobject is now a Sub-Object of the Extrude NURBS Object:

Now we can see the first major transformation of our Text:

But this is still not the Result we want because the Textedges are to much square. Lets fiddle some more!

We want that Text with more curve. So again look at the Objectmanager and click there on the Extrude Object so that we can make some changes in the Attributemanager for that Object.  As we have the Object now loaded in the Attributemanager, we click now on the Tab called “Caps”:

Here we should change the Start and End Attribute from “Cap” to “Fillet Cap”.

Now lets finally admire our 3d Textobject:

And here comes, how it could look like if you add some selfmade Textures, Lights and so on:

That was easy or? Now you can repeat these Steps but play around with every single Setting you´ll find. Play some Trial and Error. Thats the way how you will find out more!

At the very end, I´ll give you some Bonus-Knowhow:

If you did ask your self what the Word on the textured Picture means… This Tutorial was intended to be used on a German Website of a Friend but I translated this “HowTo”. So here is the Bonus-Knowhow! This Word is German and means “Ready”, “Finished” or “Complete” in your Language .

YaY! We are fertig here! 🙂

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